Super Mario 64 Hacks Wiki
Super Mario 64 Hacks Wiki



Funky Delilah 95 is a collaborative ROM hack inspired by the beta version for Super Mario 64. The credited authors on romhacking.com are papartrash97, TheJosh347, ThePackRatCEC, and XKoop7321. A sign greeting the player when loading up a file also credits TheShortSonic64 and KrazyGyro.

The number of Stars is currently contended, as the dev team have stated that there's 25 Stars to collect, whereas romhacking.com has detected that there's only 22 Stars to collect. To make matters worse, most players have reported only being able to get 19 Stars in total.

Hub Worlds[]

Castle Grounds[]

Main Lobby[]

Alternate Lobby[]

The alternate lobby can be accessed by entering the warp pipe behind the Castle in the Castle Grounds. The lobby is comprised of a single room with numerous doors and warp pipes.

  • The 1st and 2nd warp pipes on the left will send Mario back to the Castle Grounds.
  • The 1st warp pipe on the right will send Mario to C13, Huge World.
  • The 2nd warp pipe on the right will send Mario to the Castle Grounds.
  • The 1st door from the left will send Mario to C17, Castle.
  • The 2nd door from the left will send Mario to C15, Rainbow Cruise.
  • The 3rd door from the left will send Mario to C6, Donjon.
  • The 1st door from the right will send Mario to C5, Ghost House.
  • The 2nd door from the right will send Mario to C1, Lakeside Battlefield.
  • The 3rd door from the right will send Mario to C12, Hot Hot Hills.

Courses[]

ID Name Stars Warp Act Select Screen? Sub-areas
1 Lakeside Battlefield 2 Alternate lobby, second door from the left (door 5). Yes TBA
2 Rocky Mountain 1 Second door from the left in the lobby. No TBA
3 Snow Mountain 1 First door from the left in the lobby. No 0
4/9 Water Land 3 First door from the right in the lobby. Yes 0
5 Ghost House 1 Alternate lobby, first door from the right (door 6). No 1
6 Donjon 1 Alternate lobby, third door from the left (door 3). No TBA
12 Hot Hot Hills 1 Alternate lobby, third door from the right (door 4). No 1
13 Huge World 1, uncollectable Alternate lobby, first warp pipe on the right No 0
15 Rainbow Cruise (referred to as Dev Playground) 1 Alternate lobby, second door from the left (door 2). No TBA
17 Castle (referred to as Stage 1 Castle) 2 Alternate lobby, first door from the left (door 1). No 1
B1 Kuppa 1 1 Key Lobby, centre double doors No 0

C1: Lakeside Battlefield[]

C2: Rocky Mountain[]

C3: Snow Mountain[]

C4/9: Water Land[]

C5: Ghost House[]

C6: Donjon[]

C12: Hot Hot Hills[]

C13: Huge World[]

This level can be accessed by jumping into the first pipe on the right in the alternate lobby. Upon entering, a popup message will inform the player that the level isn't ready yet and that they should leave. A look at the pause menu will show that there is apparently one Star to collect here, although the course cannot be explored due to some invisible walls blocking off Mario's routes further into the level.

C15: Rainbow Cruise[]

C17: Castle[]

B1: Kuppa 1[]

  • The warp hole to the slide in Snow Mountain just takes Mario straight to the bottom of the mountain.
  • The warp area behind the painting for Firey Bubbles has the same texture as the lobby's ceiling.
  • There is no warp point inside the volcano for Firey Bubbles.
  • Dying on 0 lives changes the counter to M1 and Starts counting backwards instead of giving a game over.
  • The music in Donjon doesn't loop after it's finished.
  • Donjon Keepers House double doors lead to castle grounds correct Starting warp

Gallery[]

Known Issues[]

  • The pause menu incorrectly shows Water Land as being course 4. It shows as course 9 when choosing to save the Star, in the Act Select screen, and in the Star tracker.
  • The painting warps are very small and rarely trigger on the first jump.
  • The whirlpool in Water Land is invisible.
  • The ceiling in the alternate lobby is facing the wrong way. This means that if Mario jumps up into it, he will be pushed on top of the ceiling and out of the room.