This is the page for enemies featured in the 2016 major hack SM64: Last Impact. For boss enemies in the same hack, please see SM64: Last Impact/Bosses.
See also: |
SM64: Last Impact/Gallery
|
Name | Location | Description | Image |
---|---|---|---|
Fuzzy | Wildlife Valley | Touching these will make Mario spin in circles, and causes everything to become distorted and change colors for a short time, but don't worry, all of the ground is actually still in the exact same spots. This enemy was originated from Super Mario World 2: Yoshi's Island. | |
Wiggler | Doesn't try to attack, but if Mario runs into it, he will be hurt; it is defeated by jumping on its head once. This enemy originated from Super Mario World.
There was a single Wiggler in Super Mario 64, but it was a boss, not a typical enemy. |
||
Tap-Tap | Touching these will hurt Mario. They only can be defeated by making them walk into the swamp. This enemy originated from Super Mario World 2: Yoshi's Island. | ||
Crabber[1] | Sunset Islet | It will attack Mario with its claws, and it can't be defeated. This enemy is completely new to this hack, but it bears a resemblance to the Pokémon Krabby. | |
Geocraft | Abandoned Outpost | This enemy throws rocks at Mario. It can be defeated by any normal attacks, but a Fire Flower is particularly useful against it. This enemy is completely new to this hack. | |
Octoomba | It will hop around a small area, shooting damaging rocks at Mario; like the previous enemy, this one can be defeated by any normal attacks, but a Fire Flower is particularly useful against it. This enemy originated from Super Mario Galaxy. | ||
Bipette | This enemy flies above the level, shooting at Mario from above, and can not be defeated. This enemy is completely new to this hack. | ||
Doboomo[1] | This enemy chomps at Mario if he gets close. Its weak spot is its tail, and although it can be defeated by normal attacks, doing so will damage Mario unless he uses a Fire Flower. This enemy is completely new to this hack. | ||
Spiny Piranha Plant | Multiple levels | It will lunge at Mario to chomp him if he gets close, this enemy can only be defeated by jumping on top of its head, which is easier to do when it's lunging at Mario. This enemy originated from Super Mario Galaxy. | |
Podoboo / Lava Bubble | Bowser's Fiery Castle | They hide in lava and jump from one set location to another one, coming out and going back down in. This enemy originated from Super Mario Bros.. | |
Red Horned Bully | Multiple levels | They try to knock Mario into the lava. Bullies did appear in Super Mario 64, but they did not have red horns. | |
Helmet Goomba | Underground Depths | It wears a protective helmet which can only be removed using the Fire Flower. This enemy is completely new to this hack, although it is similar to the Goombeetles from Super Mario Galaxy. | |
Pitcher Plant | Gloomy Ambience | If Mario is inside of the plant, it will close its lid and drain his health until he is dead. This enemy is completely new to this hack. | |
Dry Bones | Drybone Desert | These are the skeletons of Koopa Troopas. If Mario stomps on it, it will get back up after a short amount of time. It cannot be defeated. This enemy originated from Super Mario Bros. 3. | |
Quibomb | Super Sweet Sugarland | It will fly around in the sky, and if Mario gets close enough, it will wait for a bit, and then charge at him, exploding on impact with Mario or a solid surface. It is mainly used to make the roller coaster section harder, but is a nuisance throughout the level. This enemy is completely new to this hack. | |
Freezie | Melty Molten Mountains | It will freeze or burn Mario depending on its form, and has a very large range. It cannot be defeated. This enemy originated from Mario Bros., although the fire form is completely new to this hack. | |
Teehee Butterfly | Sky-High Islands | This enemy can be very confusing at first, but how it works is that it can only safely be defeated while it's pink; if Mario tries to kill it while it is blue, it will explode and damage Mario, but can still be damaged by any normal attack. This enemy originated from Yoshi's Story. | |
Grand Goomba | Multiple levels | These enemies will split into three smaller Goombas when stomped on or otherwise attacked. This enemy was in Super Mario 64, but it did not split into smaller Goombas. This enemy originated from Super Mario Bros. 3. | |
Volcano Lotus | Sky-High Islands | Spews out fireballs into the air in all directions, and cannot be defeated. This enemy originated from Super Mario World. | |
Paragoomba | Flies up and down, and once it is jumped on, it will lose its wings and fall down, becoming a normal Goomba. This enemy originated from Super Mario Bros. 3. | ||
Blooper | Big Beast's Belly | It will fly around, and will try to attack Mario if he gets close; once it is jumped on, it will be defeated and drop a blue coin. This enemy originated from Super Mario Bros. | |
Parasitebot[1] | They walk towards Mario to attack him, and mainly exist to feed to the Golden Clam. This enemy is completely new to this hack. | ||
Little Mouser | Gamble Game Gallery | It will quickly run around in circles, and when it spots Mario, it will chase after him. Because this enemy is so small and so fast, it can actually be difficult to defeat, but Mario's best bet is just to keep jumping, and Mario will likely land on it, defeating it. This enemy originated from Super Mario World 2: Yoshi's Island. | |
Bandit | It will try to attack Mario if it sees him, and can only be defeated by a ground pound. This enemy originated from Super Mario World 2: Yoshi's Island. | ||
Electro-Koopa | Colossal Circuits | If it sees Mario, it will launch its electric shell at him. In order to defeat it, Mario must jump on it when it doesn't have its shell on its back. This enemy originated from Super Mario Sunshine. | |
Hand Spider | Livid Surreal Dream | It will walk around on its fingers, and if it sees Mario, it will charge at him. In order to defeat it, Mario must make it charge into a wall, and it will then drop a blue coin. This enemy is completely new to this hack, but it bears a resemblance to the Wallmasters from The Legend of Zelda: Ocarina of Time. | |
Creepy Hand Pit | If Mario gets close, they will attack him with their hands. These enemies cannot be defeated. This enemy is completely new to this hack. | ||
Thwomp | It will fall down and try to crush Mario. This enemy was in Super Mario 64, but it looked completely different. | ||
Thunder Lakitu | Rainbow Road | This enemy will fly around, throwing thunder bolts down towards Mario. This enemy is one of the hardest to beat in the entire game, as Mario has to jump on it, which is difficult to do because of how high it's flying, and its thunder that can keep Mario away. This enemy originated from Super Mario World 2: Yoshi's Island. | |
Colorful Thwomp | Functionally, it's exactly the same as the Thwomp. The difference is that it is rainbow-colored and does not have any eyelids. This enemy is completely new to this hack. |
Side view of the Colorful Thwomp | |
Chomp | These enemies roll around in a circle and can only be defeated with a Rainbow Star. These enemies originated from Super Mario Galaxy. There was a single Chomp in Super Mario 64, but it was chained to a post. |
- ↑ 1.0 1.1 1.2 Enemy names confirmed by Kaze: https://imgur.com/a/x3un1fo