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SM64: Last Impact is a major hack made by Kaze Emanuar. It was released on September 30th, 2016 at 8:00AM MDT. It contains 130 Stars, 12 power-ups, many new bosses and a large variety of completely new levels.

See also: SM64: Last Impact/GalleryPowerup instructions

In this hack, Mario only has 6 health instead of the normal 8 and a separate gauge for air underwater. This hack presents many things that weren't in previous hacks or the original game, including new power-ups, custom music and objects, and unique boss fights.

Difficulty[]

In one of Kaze's YouTube videos, a user by the name of Thirteen 1355 asked about the difficulty and Kaze replied with: "i want to get a good balance between difficulty and exploration factor - i want the player to be able to beat the game with a low amount of struggle, but i also want to make the player work hard to get all stars there are. In conclusion, the difficulty curve is about as steep as in Mario 64, it starts a bit higher and oscillates more though."[1]

Plot[]

The game starts out with two tiny meteors crashing down and becoming Prickly Piranha Plants that threaten Princess Peach, Mario goes over to defeat them, then Princess Peach warns Mario of danger coming and the moon.

From here, Mario collects stars in various worlds, unlocking more with the number of stars he collects, and eventually defeating Bowser.

Still worried about the moon, he continues collecting stars, with the next objective being to get into the Shadow Factory, after he collects enough, colored Goombas appear to fight him and are defeated.

He continues on, collecting more stars, and eventually, Rashay appears, revealing himself as the problem on the moon, and kidnaps Princess Peach, he then escapes, as the colored Goombas appear again, much stronger this time, and Mario once again defeats them.

With rescuing Princess Peach and stopping Rashay now being the objective, Mario continues onward into the Shadow Factory, fights Shadow Mario, and then uses the key he obtains to reach the rocket ship, which he uses to go to the moon.

Mario must collect many more stars, and after reaching eighty, he gains access to Rashay's Moon Cellar, where, with the help of the colored Goombas, he defeats Rashay and rescues Princess Peach, and they all have dinner outside of Peach's Castle.

Courses[]

All courses have 7 stars each.

No. Name Stars Required Total coins (v 1.2) Image
1 Wildlife Valley 0 142
Maxresdefault
2 Stonesnake Shatters 142 (star 1)
Fb6a511bcd17783a9109145e383b19ac
3 Sunset Islet 4 133 (stars 1-4, 6)
A42b03dee754c9a54e432914762fb326
4 Crystal Caves 143 (stars 1-5)
233125d24e113ff2133e5531b4db14e5
5 Abandoned Outpost 15 159
F85a9cf1f8d4453c3ff5a6e1d8423b39
6 Super Sweet Sugarland 20 161
22e0f9f1cf03343409b962febc3ea8c1
7 Dusky Doomed Dale 148 (stars 1-3)
Dusky Doomed Dale
8 Melty Molten Mountains 147
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B41b70e31a86fb286e4edaa769455812
9 Harried Honey Hive 151
LI HHH
10 Sky-High Islands 40 165 (theoretical total)

163 (maximum that can be saved) (star 2)

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11 Big Beast's Belly 45 130 - 154 (depends on luck)
LI BBB
12 Gamble Game Gallery 174 - 194 (depends on luck)
GGG S1
13 Colossal Circuits 143
CC
14 Livid Surreal Dream 160 (theoretical total)

150 (maximum obtainable)

LSR
15 Rainbow Road 70 151
RR LI

Secret Levels[]

All the stars you collect in these secret levels will count towards your Hidden Stars count.

Level Stars Stars Required Notes Image
Above the Clouds 3 12, 20, 40 There are 3 levels called "Above the Clouds," all of which feature the Cloud Cap. One is accessible from the yellow stand in the first overworld, one from Drybone Desert, and one from Sky-High Islands.
29760fdcd758f885f6375f91157222f9
Minigame House 5 20 A small outlined house in the first overworld. The first two minigames will already be unlocked, while the other three are unlocked by completing the Rainbow Coin Challenges in Super Sweet Sugarland, Sky-High Islands, and Luna Park.
MGH
Bowser's Fiery Castle 2 The first Bowser stage, and the location of the first key.
BFC2
Underground Depths Accessible from the bridge leading to Bowser's Fiery Castle.
Underground Depths Star 2
Gloomy Ambience There are 2 levels called "Gloomy Ambience", both in the second overworld. One is inside a desk, in the cellar of the first house, and the other is through a mysterious black orb in one of the doorways.
GA1
GA2
Drybone Desert 1 It is located through the barred-off pipe in the second overworld, Mario can use the Flat Mushroom hidden behind a boulder to get through the bars. There are two secret levels accessible through this stage - the Secret Aquarium and one of the Above the Clouds levels.
Drybone
Secret Aquarium Entered through a well in Drybone Desert.
Secret aquarium
Shadow Factory 2 45 The second "Bowser stage" and the location of the second key. Also serves as a path to the third overworld. The second key is held by Dark Mario, instead of Bowser.
Shadow factory
Luna Park Entered by train on the third overworld. Also contains the rainbow coin challenge to unlock the 5th game in the Minigame House.
LP s1
Rashay's Moon Cellar 80 The third "Bowser stage", leads to Rashay, the final boss.
Final
Cut Out Content 0 130 This is a secret level which was not intended to be part of the game. It can only be accessed with a backward-long-jump glitch or with a well-timed wall kick near the entrance to Colossal Circuits that allows you to glitch behind the wall (here). The star here will not count towards your total.
Mariosecret

Overworlds[]

Name Stars Stars Required Notes Picture
Castle Grounds 3 0 Contains levels 1-5, Above the Clouds 1 and the Minigame House. Two stars come from fighting the Goomba Bros, and one from collecting a coconut for Yoshi.
Courtyard
Bowser's Tunnel 0 20 Contains the Underground Depths and Bowser's Fiery Castle.
File:Bowser Tunnel.png
Abandoned Village Contains levels 6-10, Gloomy Ambience, Drybone Desert, Secret Aquarium, Above the Clouds 2 and 3, and Shadow Factory,
Abandoned Village
The Moon 45 Contains levels 11-15, Luna Park and Rashay's Moon Cellar, as well as the secret "Cut Out Content" level.
The Moon

New Powerups[]

There are several new Powerups that didn't appear in the original game:

Name Description Image
F.L.U.D.D Gives Mario a Flash Liquidiser Ultra Dousing Device (F.L.U.D.D). This allows him to hover using water sprayed from its nozzles. Hold L to hover. This powerup originated from Super Mario Sunshine.
F.L.U.D
Cloud Flower Gives Mario the ability to create a cloud platform under his feet as long as he has some left. Clouds must be collected separately from the powerup itself. Mario can have a maximum of 2 clouds. This powerup originated from Super Mario Galaxy 2.
Cloud Flower
Fire Flower Allows Mario to shoot fireballs. This is the most commonly-recurring powerup in the game, as it appears in four different levels. This powerup originated from Super Mario Bros.
Fire Flower
Frog Suit Allows him to swim faster and not lose HP underwater. This powerup originated from Super Mario Bros. 3.
Frog Suit
Yoshi Press B to use Yoshi's tongue. Once Yoshi has eaten something, press L to make Yoshi create a Yoshi Egg. Yoshi can also flutter-jump and launch Yoshi into the air with Z. Yoshi originated from Super Mario World.
Yoshi64
Ice Flower Allows Mario to shoot ice balls and walk on lava by creating ice platforms. This powerup originated from Super Mario Galaxy, with the ice ball ability originating from New Super Mario Bros. Wii.
Ice Flower
Bee Mushroom Allows Mario to hover for a short period of time. If Bee Mario touches water, he will turn into normal Mario. This powerup originated from Super Mario Galaxy.
Bee Mushroom
Spider Mushroom Allows Mario to spawn a climbable string with L. The strings disappear after a short period of time, or if you spawn another one. You can only spawn a string one time in mid-jump. This is one of the three powerups that originated from this hack.
Spider Mushroom
Paper Mushroom Turns Mario into a flat version of himself, allowing him to slip through bars and grates. This is one of the three powerups that originated from this hack.
Paper Mushroom
Spring Mushroom Allows Mario to bounce around. Ground pound or press A to gain extra height. This powerup originated from Super Mario Galaxy.
Capture
Rainbow Star Makes Mario become invincible for a short period of time. He also flashes different colors and jumps differently (similarly to the triple jump after talking to Yoshi in the original Super Mario 64). This powerup originated from Super Mario Galaxy.
RAYNBOWWWWW
Goomba Bros. Shield Mario gains this ability during the final battle with Rashay. The Goomba Bros. give Mario their star power, which activates this powerup. It allows Mario to jump higher, run faster, and regenerate health quickly. It is the last of the three powerups that originated in this hack.
SHIELD

New Enemies[]

Name Found In: Description Image
Fuzzy Wildlife Valley Touching these will make Mario spin in circles, and causes everything to become distorted and change colors for a short time, but don't worry, all of the ground is actually still in the exact same spots. This enemy was originated from Super Mario World 2: Yoshi's Island.
Fuzzy
Wiggler Doesn't try to attack, but if Mario runs into it, he will be hurt; it is defeated by jumping on its head once. This enemy originated from Super Mario World.

There was a single Wiggler in Super Mario 64, but it was a boss.

Wiggler
Tap-Tap Touching these will hurt Mario. They only can be defeated by making them walk into the swamp. This enemy originated from Super Mario World 2: Yoshi's Island.
TapTap
Crabber (unofficial name[2]) Sunset Islet It will attack Mario with its claws, and it can't be defeated. This enemy is completely new to this hack, but it bears a resemblance to the Pokémon Krabby.
Crabber
Geocraft Abandoned Outpost This enemy throws rocks at Mario. It can be defeated by any normal attacks, but a Fire Flower is particularly useful against it. This enemy is completely new to this hack.
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Octoomba It will hop around a small area, shooting damaging rocks at Mario; like the previous enemy, this one can be defeated by any normal attacks, but a Fire Flower is particularly useful against it. This enemy originated from Super Mario Galaxy.
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Bipette This enemy flies above the level, shooting at Mario from above, and can not be defeated. This enemy is completely new to this hack.
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Doboomo[2] This enemy chomps at Mario if he gets close. Its weak spot is its tail, and although it can be defeated by normal attacks, doing so will damage Mario unless he uses a Fire Flower. This enemy is completely new to this hack.
Mech Lizard
Spiny Piranha Plant Multiple levels It will lunge at Mario to chomp him if he gets close, this enemy can only be defeated by jumping on top of its head, which is easier to do when it's lunging at Mario. This enemy originated from Super Mario Galaxy.
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Podoboo / Lava Bubble Bowser's Fiery Castle They hide in lava and jump from one set location to another one, coming out and going back down in. This enemy originated from Super Mario Bros..
Lava Bubble
Red Horned Bully Multiple levels They try to knock Mario into the lava. Bullies did appear in Super Mario 64, but they did not have red horns.
Helmet Goomba Underground Depths It wears a protective helmet which can only be removed using the Fire Flower. This enemy is completely new to this hack, although it is similar to the Goombeetles from Super Mario Galaxy.
Helmet goomba
Pitcher Plant Gloomy Ambience If Mario is inside of the plant, it will close its lid and drain his health until he is dead. This enemy is completely new to this hack.
Dry Bones Drybone Desert These are the skeletons of Koopa Troopas. If Mario stomps on it, it will get back up after a short amount of time. It cannot be defeated. This enemy originated from Super Mario Bros. 3.
Dry Bones
Quibomb Super Sweet Sugarland It will fly around in the sky, and if Mario gets close enough, it will wait for a bit, and then charge at him, exploding on impact with Mario or a solid surface. It is mainly used to make the roller coaster section harder, but is a nuisance throughout the level. This enemy is completely new to this hack.
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Freezie Melty Molten Mountains It will freeze or burn Mario depending on its form, and has a very large range. It cannot be defeated. This enemy originated from Mario Bros., although the fire form is completely new to this hack.
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E6bc2c37e0bd23030906ca09e59e27a3
Teehee Butterfly Sky-High Islands This enemy can be very confusing at first, but how it works is that it can only safely be defeated while it's pink; if Mario tries to kill it while it is blue, it will explode and damage Mario, but can still be damaged by any normal attack. This enemy originated from Yoshi's Story.
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Grand Goomba Multiple levels These enemies will split into three smaller Goombas when stomped on or otherwise attacked. This enemy was in Super Mario 64, but it did not split into smaller Goombas. This enemy originated from Super Mario Bros. 3.
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Volcano Lotus Sky-High Islands Spews out fireballs into the air in all directions, and cannot be defeated. This enemy originated from Super Mario World.
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Paragoomba Flies up and down, and once it is jumped on, it will lose its wings and fall down, becoming a normal Goomba. This enemy originated from Super Mario Bros. 3.
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Blooper Big Beast's Belly It will fly around, and will try to attack Mario if he gets close; once it is jumped on, it will be defeated and drop a blue coin. This enemy originated from Super Mario Bros.
Blooper
Parasitebot[2] They walk towards Mario to attack him, and mainly exist to feed to the Golden Clam. This enemy is completely new to this hack.
Robot
Little Mouser Gamble Game Gallery It will quickly run around in circles, and when it spots Mario, it will chase after him. Because this enemy is so small and so fast, it can actually be difficult to defeat, but Mario's best bet is just to keep jumping, and Mario will likely land on it, defeating it. This enemy originated from Super Mario World 2: Yoshi's Island.
Little Mouser
Bandit It will try to attack Mario if it sees him, and can only be defeated by a ground pound. This enemy originated from Super Mario World 2: Yoshi's Island.
Bandit
Electro-Koopa Colossal Circuits If it sees Mario, it will launch its electric shell at him. In order to defeat it, Mario must jump on it when it doesn't have its shell on its back. This enemy originated from Super Mario Sunshine.
Electro-Koopa
Hand Spider Livid Surreal Dream It will walk around on its fingers, and if it sees Mario, it will charge at him. In order to defeat it, Mario must make it charge into a wall, and it will then drop a blue coin. This enemy is completely new to this hack, but it bears a resemblance to the Wallmasters from The Legend of Zelda: Ocarina of Time.
Hand Spider
Creepy Hand Pit If Mario gets close, they will attack him with their hands. These enemies cannot be defeated. This enemy is completely new to this hack.
Thwomp It will fall down and try to crush Mario. This enemy was in Super Mario 64, but it looked completely different.
Snap0014-0
Thunder Lakitu Rainbow Road This enemy will fly around, throwing thunder bolts down towards Mario. This enemy is one of the hardest to beat in the entire game, as Mario has to jump on it, which is difficult to do because of how high it's flying, and its thunder that can keep Mario away. This enemy originated from Super Mario World 2: Yoshi's Island.
Thunder Lakitu
Colorful

Thwomp

Functionally, it's exactly the same as the Thwomp. The difference is that it is rainbow-colored and does not have any eyelids. This enemy is completely new to this hack.
Snap0016
Snap0018

Side view of the Colorful Thwomp

Chomp These enemies roll around in a circle and can only be defeated with a Rainbow Star. These enemies originated from Super Mario Galaxy. There was a single Chomp in Super Mario 64, but it was chained to a post.
Snap0020

New Bosses[]

Name Location Description Picture
Ancient Attacker Stonesnake Shatters A giant winged Snake that spits fire, Mario must ground pound it 3 times to defeat it.
Ancient Attacker
Megalodon[2] Crystal Caves A giant fish that lunges at Mario and must be lured into a cage.
Fish
Bowser Bowser's Fiery Castle Bowser spits fire that Mario must avoid, he must quickly cross a bridge to throw a Bob-omb at him. Bowser was in Super Mario 64, but he acted and was defeated differently.
Browser 1
Goomba Bros (1) Courtyard Overworld 1 Goombas that have different colors. They use their "Triangle Formation" and "Pokey Formation" to try to ram Mario, Mario must ground pound on them to defeat them.
Triangle
Goomba Bros (2) They are back and with new toys, Mario must outmaneuver them and hit them where it hurts.
Last Impact - Goomba Brothers
Devil Big Bully Underground Depths A bully with red horns and pointy tails, a secret boss. Tries to knock Mario into the lava, also has a pulsing fire shield. There were multiple Big Bullies in Super mario 64, but they did not have red horns, tails, or a fire shield.
Devil Big Bully
Dark Big Boo

(Dark Atomic Boo)

Dusky Doomed Dale A giant Boo that Mario must defeat it by ground pounding on it 3 times; however, he only can see its reflection, and it frequently teleports around the arena. Big Boo was in Super Mario 64, but it was not pink and was always visible.
Ghost
Kamek Flies around and shoots blasts of magic which cause Goombas to appear. Mario must jump on him once to defeat him. Kamek originated from Super Mario World 2: Yoshi's Island.
Kamek
Gargantua Blargg & Nep-Enut Melty Molten Mountains A lava monster and ice monster that charges and burns Mario, he must throw fire balls and ice balls to defeat them. These originated from Super Mario World 2: Yoshi's Island as standard enemies.
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D0a989a151a38587237db8cb7f3e2c53
Giant Spider Harried Honey Hive A giant spider tormenting the bee citizens. Mario must ground pound its head 3 times to defeat it.
Spider
Kurma Koopa Sky-High Islands A gigantic flying Koopa that will catapult Mario to the back, he must cross to hit its nose while fighting heavy winds and maneuvering around Paragoombas.
8466a3596a50545c78df9ec47dfe5e84
Dark Mario

(Shadow Mario)

Shadow Factory A shadowy clone of Mario, he must hit him 6 times to defeat him. Shadow Mario originated from Super Mario Sunshine.
Shadow mario
Viruses Colossal Circuits The viruses have infected the computer and each have their own special ability. Mario must attack each of them 2 times to defeat them. These originated from Dr. Mario as standard enemies.
Viruses
Rashay Rashay's Moon Cellar The final boss of the game; has two phases. On the second phase, Mario must ground pound his head 6 times to defeat him and beat the game.
1
2

Soundtrack[]

Used in Song Sequence
Title Screen Original Music
File Select / Chill Inside Rooms Mario & Luigi: Partners in Time - Peach's Castle
Game Intro Original Music
Star Select Super Mario Bros 2 (USA) - Character Select
Good Level Intro Original Music
Wildlife Valley Super Mario 3D World - Piranha Creeper Creek
Cave Theme Dark Cloud - Divine Beast Cave
Stonesnake Shatters Final Fantasy VII - Forested Temple
Snake Temple The Legend of Zelda: Ocarina of Time - Spirit Temple
Boss Theme B The Legend of Zelda: Majora's Mask - Boss Theme
Sunset Islet Original Music
Crystal Caves (Brown Side) Yoshi's Island - Crystal Caves
Crystal Caves (Blue Side) The Legend of Zelda: Ocarina of Time - Zora's Domain
Underwater Temple The Legend of Zelda: Ocarina of Time - Water Temple (Original)
Abandoned Outspot Sonic Adventure 2 - Meteor Herd
Above the Clouds Original Music
Minigame House Mario Party 2 - Let the Game Begin
Happy Minigame Donkey Kong 64 - Bonus Barrel
Dangerous Minigame Mario Party - Full of Danger
Protect the Cake! Kirby Super Star - Mine Cart Riding
Goomba Bros. Paper Mario - Attack of the Koopa Bros.
Bowser's Fiery Castle Super Mario 64 - Koopa's Road
Bowser Fight Paper Mario - Bowser's Rage
The Villain Appears / The Moon Super Mario Galaxy - Tension
Abandoned Village Mario & Luigi: Partners in Time - Holli Jolli Village
Bad Level Intro Original Music
Super Sweet Sugarland Kirby 64: The Crystal Shards - Neo Star
Factory Inspection / Shadow Factory Kirby 64: The Crystal Shards - Factory Inspection
Rollercoaster Ride Kirby & The Amazing Mirror - Candy Constellation
Dusky Doomed Dale Original Music
Boo Dance / Gloomy Ambience (2) Original Music
Boss Theme A Undertale - Megalovania
Prison Escape The Wind Waker - Forsaken Fortress
Kamek's Theme Super Mario Galaxy - Kamella
Melty Molten Mountains - Mix Original Music
Melty Molten Mountains - Fire Side / Underground Depths / "Cut Out Content" Original Music
Melty Molten Mountains - Ice Side Original Music
Above the Clouds (2/3) Super Mario 64 - Slider (High Pitch)
Harried Honey Hive Original Music
Boss Theme C The Legend of Zelda: Twilight Princess - Armogohma
Sky-High Islands Original Music
Flying on a Koopa Star Fox 64 - Boss 2
Gloomy Ambiance (1) Original Music
Drybone Desert Paper Mario - Dry Dry Desert Trek (Original)
Secret Aquarium Super Mario Sunshine - Sky & Sea
Battle Against a Shadow Paper Mario: The Thousand-Year Door - Final Battle
Big Beast's Belly Mario & Luigi: Bowser's Inside Story - Deep Castle (Inside Bowser) (Original)
Gamble Game Gallery Super Mario 3D World - World Bowser (Sped Up)
Casino's Sewer Super Mario Bros. - Underground
Colossal Circuits Original Music
Virus Fight Dr. Mario - Fever
Livid Surreal Dream Original Music
Rainbow Road Mario Kart 64 - Rainbow Road
Rainbow Mario Original Music
Luna Park Sonic the Hedgehog - Starlight Zone
Rashay's Moon Cellar Sonic Adventure - Tricky Maze
Rashay Phase 1 Original Music
Rashay Phase 2 (final battle) - Credits Original Music
Victory Fanfare Original Music
Puzzle Solved Super Mario 64 - Correct Solution
Star Get Super Mario 64 - Course Clear
High Score Super Mario 64 - Star Catch Fanfare
Game Over Super Mario 64 - Game Over

Easter Eggs[]

Main Article: SM64: Last Impact/Easter Eggs and References

SM64: Last Impact contains many Easter eggs, secrets, and references to other games.

References[]

  1. https://www.youtube.com/watch?v=vG3agPsc0_M&lc=z12lurihbrfjxj4tk233tde5ssevtng3j&ab_channel=KazeEmanuar (scroll down to Thirteen 1355's comment, then view the replies.)
  2. 2.0 2.1 2.2 2.3 Enemy names confirmed by Kaze: https://imgur.com/a/x3un1fo
Kaze Emanuar
Major Hacks SM64 Madness · SM64: Last Impact · SM64: Ocarina of Time · Super Mario 64 Land · Super Mario Odyssey 64 · SM64 Through The Ages
Minor Hacks Mario and the Magic Wand · Super Mario Bros 3D · Super Donkey Kong 64 · Super Mario Bros. 64
Mini Hacks Organ of Matrias · Lonely Holidays 64 · Kaze's Warmup · SMB 1-1 Recreation · SM64 Autoscroller · Captain Toad 64 · Super Mario Run 64 · Super Trump 64 · Pink Gold Peach · Super Dorrie Racing 64 · Jumping over it with Nathaniel Bandy · Mario's Little Odyssey · Waluigi's Taco Stand · Traumatic Tick Tock Tower · Super Mario 64 Racing · Mario's Mansion · Super Mario Stops Climate Change · Sunshine 64
Holiday Hacks Thwomp's Easter Egg Hunt · Peach's Christmas Invitation · SM64 Halloween Mayhem · Goomba's Easter Egg Hunt · Operation: Christmas
Portal Hacks Mari0 64 · Portal Mario 64 · Portal 3
Vanilla Hacks Super Mario 64: Extreme Edition · Super Ultra Kaizo Memeio Road 128 Stars Extreme Edition Revenge · Sonic 64 · Super Mario 64 3D World · SUPER WOAH 64 · Super Portal 64 · SM64 Odyssey (physics recreation) · Super Mario Sunshine in SM64 · SM64 but it gets 5% faster every coin · SM64 EA Version
Chaos Hacks Super Mario 64 Chaos Edition · Super Mario 74: Chaos Edition · Super Mario 74 Extreme: Chaos Edition
Super Releasio Super Releasio 64 · Super Mario 64: Color Splash · Super Releasio 64 3: Retoaded · Super Releasio Star Toad
Other Hacks Super Mario 64 Maker · Doki Doki Mario 64 · Net64 · Another Mario Adventure · The Yoshi Garden
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