Super Mario 64: Rogue Chaos Edition is a ROM hack created by someone2639, ArcticJaguar725 and Anoliah for SimpleFlips' Chaos Mario Team Competition.
Tutorial Dialogue[]
In Super Mario 64: Rogue Chaos Edition, you will decide your own destiny as you activate and coordinate game-altering patches throughout your experience.
In this game, Mario will be sent to this patch selection menu any time he collects a star, key, or activates a cap switch. Here, you will need to select a patch card.
You will be confronted with a few different patch cards to choose from, each bundled with a unique positive and negative effect.
Patch Cards come with many different components, and it is important to understand what each symbol represents.
Each card's positive effect will be indicated by the green text on the card, and negative effects are indicated by red.
Each card will also be assigned a Patch Rank. The higher the listed rank, the more impactful the associated effects will tend to be on the gameplay!
Most effects come with an Expiration Timer, which specifies how many stars (blue stars included) may be collected until the effect expires. Some may even last forever!
Some special effects will come with a Use Counter nstead, which indicates a specific number of times that effect may be activated. These may be saved for use in the perfect scenario!
Occasionally, you will encounter a special event when visiting the patch selection menu. The three event types include Lucky events, Bad Luck events, and Chaos events.
A Lucky event will attempt to display positive effects that are valued one rank higher than each patch card's listed rank. Affected cards will be given a green background.
Conversely, a Bad Luck event will attempt to display negative effects that are valued one rank higher than each patch card's listed rank. Affected cards will be given a red background.
Lastly, a Chaos event will completely eliminate the positive effect from the patch cards, leaving only negative effects to choose from. Affected cards will be given a dark gray background.
This hack comes with an Easy, Normal, and Hard difficulty, as well as a special Challenge Mode.
On Easy difficulty, you won't have to worry so much about the most intense negative effects appearing. Recommended for players brand new to Super Mario 64, or to Mario games in general.
On Hard difficulty, you will need to endure brutal negative effects more frequently and for longer, with fewer offsetting benefits from positive effects. Recommended for experienced players only.
If you're feeling confident in your abilities, take on Challenge Mode! Your entire save file is on the line, and you must work to complete the game without running out of lives.
Your goal is to defeat Bowser and rescue the Grand Star. What kind of unique effect combinations will you experience during your adventure?
Gameplay[]
The cutscenes for starting a new file, Lakitu's introduction, and opening a new Star door have all been disabled. Actions that would normally prompt the player to save no longer do so, but the game instead automatically saves itself.
Custom Mechanics[]
The game introduces positive and negative patches into the vanilla gameplay with various effects, that vary from changing Mario's appearance to adding new mechanics.
Every patch has:
- Expiration: A period of time after which patch expires and disappears. The patch can expire after a specific amount of stars has been collected (already collected stars also count), a specific amount of patch uses or be completely permanent.
- Rank: An indicator, marked as blue, yellow and purple crystals respectively, that shows how impactful are patches to the gameplay (e.g. cosmetic patches are marked as one blue crystal, while the patches that add a new mechanics marked as three purple crystals).
Note that patches with opposite effects will neutralize one other.
After collecting a star, key or pressing a switch, the player will find themselfes in the "Select Patch" menu. Here, the player needs to choose between two patch cards containing a positive and negative patches each. The cards will have their patch's highest rank. At random, the cards could contain higher positive patches ("Lucky!"), higher negative patches ("Bad Luck!") or negative patches only ("Chaos!").
In the file select menu, the player can choose the game's difficulty:
- Easy: Patch cards will be more favorable. Cards will feature weaker negative effects.
- Normal: Patch cards will be evenly balanced. Cards will have equal positive and negative effects.
- Hard: Patch cards will be more punishing and longer. Cards will feature weaker positive effects.
The player can also choose the gamemodes:
- Classic: Infinite lives. Dying will send the player out of the course without additional punishment.
- Challenge: Enables lives. Running out of lives will delete the save file. 1-UP mushrooms are removed, and lives can only be increased by collecting yellow stars.
Pressing Z in the file select menu or START in the patch select menu opens a tutorial regarding the game modes and patches.
Patches[]
Name | Positive/Negative | Effect | Rank | Expiration |
---|---|---|---|---|
20 FPS | Negative | Slows down the game. | 2 | 3 Stars |
45 FPS | Negative | Speed ups the game. | 2 | 3 Stars |
1812 Overture | Positive | Unlocks all cannons in the game. | 2 | N/A |
A Little Push in the Wrong Direction | Negative | Mario will be pushed in the opposite direction he's facing. | 2 | 5 Stars |
Ad Breaks | Negative | At random, various video sequences will show up, mostly made with diddy.it site. | 1 | 15 Stars |
Audio Inversion | Negative | Changes the audio tones upside-down. | 1 | 6 Stars |
Australia Mode | Negative | Flips the camera upside-down. | 3 | 2 Stars 3 Stars (Hard) |
Beta | Positive | Changes the HUD and the Mario's voice to their beta equivalents. Replaces triple jump with spin jump. The HUD was made by robichu and the voice was taken from the Internet Archive. | 1 | 10 Stars |
Big Head Mode | Negative | Increases Mario's head size. | 1 | 6 Stars |
Bizarro Buttons | Negative | The A and B buttons are swapped for Z and R respectively, including in menus. | 3 | 3 Stars 4 Stars (Hard) |
Bleeding In | Positive | Mario will slowly regenerate health over time. | 3 | 8 Stars |
Bleeding Out | Negative | Mario will slowly lose health over time. | 3 | 8 Stars |
Blindfolded Speedrun | Negative | Makes the screen black for 10 seconds periodically. | 3 | 10 Stars |
Boxing Day | Negative | Temporarily disables all cap blocks. | 1 | 5 Stars 7 Stars (Hard) |
Bounce Back | Positive | Press A shortly after the ground pound to do a bigger jump. | 2 | 16 Stars |
Breath Boost | Positive | Mario loses health more slowly underwater. | 2 | 10 Stars |
Bring Back Level Intro Text | Negative | BoB intro text will appear in every course. | 1 | Permanent |
Blue Coin Lottery | Positive | A roulette will show up every time Mario picks up a blue coin. With the 3% chance, Mario can hit the jackpot and get more coins depending on one of the roullete symbols. The patch will disappear upon hitting the jackpot. | 2 | 8 Stars |
Brawl Mode | Negative | Mario will trip at random. | 1 | 15 Stars |
Bullet Hell | Negative | Spawns a bunch of Bullet Bills around Mario every 30 seconds after the warning sound. | 3 | 6 Stars 8 Stars (Hard) |
Camera Malfunction | Negative | All C buttons are nonfunctional, even for menus. | 3 | 5 Stars |
Camera Reversal | Negative | Switches the X axis of the C-buttons (e.g. left and right). | 2 | 6 Stars |
Can't Beat the Heat | Negative | Mario takes +1 additional damage from fire and lava. | 1 | 20 Stars 24 Stars (Hard) |
Cinematic Mode | Negative | Removes the HUD. | 1 | 10 Stars 12 Stars (Hard) |
Code That Makes You Miss Bowser Throws | Negative | Bowser will be thrown in a slightly different direction. | 1 | Permanent |
Coin Rush | Positive | Coin values will be doubled for 30 seconds upon entering a level. | 2 | 10 Stars |
Coin Star Bargain | Positive | Reduces the price of the 100 coin Star by 25 coins. | 3 | 10 Stars |
Coin Star Sale | Positive | Reduces the price of the 100 coin Star by 10 coins. | 2 | 9 Stars |
Coins That Double in Size | Positive | Doubles the size of yellow coins. | 1 | Permanent |
Confused Entities | Negative | Most objects will face the wrong way. | 2 | 8 Stars |
Cosmic Clones | Negative | Spawns 5 Cosmic Clones that copy every player's move. | 3 | 8 Stars |
Cosmic Rays | Negative | Mario will be warped high above the ground at random. | 2 | 10 Stars |
Dance Break | Negative | Disables breakdancing. | 1 | 24 Stars |
Debug Free Move | Positive | Enables one use of debug free move. Press D-Pad Up to activate and A to exit. | 3 | 1 Use |
Defense Drop | Negative | Mario takes +1 damage from all standard enemies. | 1 | 20 Stars |
Dizzy Objects | Negative | Visually spins objects around in a circle. | 2 | 4 Stars |
Do the Odyssey | Positive | Press B while ground pounding to do a dive jump. | 2 | 14 Stars |
Double Cherry | Negative | Creates a cherry clone. If the player gets hit, they will be teleported into the clone's body. The clone disappears upon getting a hit (if the player is not in the clone's body). | 1 | 6 Stars |
Double Trouble | Negative | Disables double jump and triple jump by extension. | 1 | 12 Stars |
First Introduced in Galaxy 2 | Positive | Press A while in midair to do a spin jump. | 3 | 12 Stars |
Fish Eyes | Negative | Dramatically increases Mario's field of view. | 2 | 5 Stars |
Flipped Off | Negative | Mario can no longer backflip. | 2 | 12 Stars 14 Stars (Hard) |
Fading Fantasy | Negative | Disables fading teleports. | 1 | 15 Stars |
Free Key 1 | Positive | Unlocks the basement's doors. | 3 | N/A |
Free Key 2 | Positive | Unlocks the upstairs' doors. | 3 | N/A |
Gamer Goombas | Negative | Mario will instantly die upon touching goombas. | 2 | Permanent |
Geometry Freakout | Negative | Geometry will render itself in a random order. | 2 | 4 Stars |
Get Out of GBJ Free Card | Positive | Teleports the player to the spawn. Accesible from the pause menu while in a course. | 2 | 1 Use |
Green Demon | Negative | Spawns a poisonous 1UP that kills Mario upon touching. | 3 | 2 Stars 3 Stars (Hard) |
Health Down | Negative | Health maximum decreases by one. | 1 | Permanent |
Health Up | Positive | Health maximum increases by one. | 1 | Permanent |
Hearing Things | Negative | The sounds will play in the game at random (e.g. Discord call join sound, Windows notifications, etc) | 1 | 20 Stars |
Heartbreak | Negative | Spinning hearts no longer heal Mario. | 1 | 24 Stars |
Hey! Listen! | Negative | Spawns random dialogue text periodically. | 1 | 12 Stars |
High-Fidelity Reverb | Positive | Increases the sound's reverb. | 1 | 8 Stars |
I Believe I Can Fly | Positive | Mario starts with Wing Cap upon entering a level. | 3 | 5 Stars |
Inside-Out | Negative | The further geometry will render on top of the closer geometry. | 2 | 3 Stars |
L is Real 2401 | Positive | Replaces Mario with Luigi model by Starxxon | 1 | 10 Stars |
Leg Pain | Negative | Disables kicks. | 2 | 14 Stars |
Life Apocalypse | Negative | (Challenge Mode) Decreases remaining lives by 10. | 3 | N/A |
Life Saver | Positive | (Challenge Mode) Increases total lives by 3 (2 in Hard Mode). | 1 | N/A |
Life Miracle | Positive | (Challenge Mode) Increases total lives by 10 (6 in Hard Mode). | 3 | N/A |
Ligma Shield | Positive | Lets Mario ignore the damage he takes. | 2 | 2 Uses |
Little Choice | Negative | Removes one patch card from the patch select menu. | 3 | 6 Stars |
Lazy Leaper | Negative | Disables long jumps. | 2 | 12 Stars |
Live Travesty | Negative | (Challenge Mode) Decreases remaining lives by 6. | 2 | N/A |
Long Fall Boots | Positive | Mario is immune to fall damage. | 2 | 12 Stars |
Long Jump Lottery | Negative | Mario will do ground pound instead of long jump at random. | 1 | 15 Stars |
Loss of Live | Negative | (Challenge Mode) Decreases remaining lives by 3. | 1 | N/A |
Marth Grab | Positive | Increases Mario's grab range. | 1 | 6 Stars |
Master Quest | Negative | Mirrors the camera horizontally. This patch references another hack "SM64 Master Quest". | 2 | 12 Stars |
Money Magnet | Positive | Mario will attract yellow and blue coins nearby. | 1 | 10 Stars |
Narcolepsy | Negative | Mario will fall asleep at random. | 1 | 20 Stars |
Narrow Focus | Negative | Dramatically decreases Mario's field of view. | 2 | 3 Stars |
Nintendo Wii Online Mode | Negative | Increases input delay. | 3 | 3 Stars 4 Stars (Hard) |
No Cap | Negative | Removes Mario's cap. It can be obtained again from Ukiki, Mr. Blizzard, or Klepto. | 3 | N/A |
No Clip | Negative | Removes walls collision. | 3 | 7 Stars |
Not So Bossy | Positive | Bosses can be defeated in one hit (except for final Bowser). | 2 | 6 Stars |
One Makes You Larger | Negative | Increases Mario's size by 12.5% (additive). | 1 | Permanent |
One Makes You Small | Positive | Decreases Mario's size by 12.5% (additive). | 1 | Permanent |
One-Hit Wonder | Negative | Mario instantly dies upon taking any form of damage (other than from swimming or poison). | 3 | 4 Stars 5 Stars (Hard) |
One-Star Giveaway | Negative | Removes one of the Star in the player's possession at random. | 3 | N/A |
One-Star Guarantee | Positive | Recieve a Star not in the player's possession. | 3 | N/A |
One-Star Offer | Positive | Recieve a random Star. Not guaranteed to be a yellow Star. | 3 | N/A |
One-Star Risk | Negative | Removes a random Star. Not guaranteed to be a yellow Star. | 3 | N/A |
Orthographic Mode | Negative | The camera will display the geometry in an orthographic projection. | 2 | 6 Stars |
Pay to Win | Negative | Stars are only collectible when Mario has at least 30 coins. | 3 | 7 Stars 8 Stars (Hard) |
Platform Misplacement | Negative | Moving platforms will move Mario more than usual. | 1 | 24 Stars 30 Stars (Hard) |
Potato Graphics | Negative | Pixelates the screen. Frame buffer emulation is required in order for this patch to work. | 1 | 4 Stars |
Potion of invisibility | Negative | Makes Mario invisible, including his shadow. | 3 | 7 Stars 9 Stars (Hard) |
Quicktime Events | Negative | A series of buttons will show up at random. The player needs to press given buttons in right order in a short time. Time up will lead to an instant death. Pressing wrong button will reduce the timer. | 3 | 12 Stars |
Rainbow Stars | Positive | Retextures the Stars with rainbow colors. | 1 | 20 Stars |
Randomize Warps | Negative | Randomizes area warps. | 2 | 4 Stars |
Realistic Concussions | Negative | Mario will instantly die upon hitting on the wall (e.g. failed wall jump, hitting the wall after the slide, etc). | 3 | 7 Stard |
Realistic Fall Damage | Negative | Mario will instantly die upon falling. | 1 | 7 Stars |
Red Light Green Light | Negative | When the Red Light text appears, the player needs to stop using controller until the Green Light text appears. Touching any buttons while the Red Light will lead to immediate death. | 2 | 10 Stars |
Sca-red Coins | Negative | Red coins will move from Mario on a short distance. | 1 | 6 Stars |
Sequence Break | Positive | All course acts are selectable, and may be completed in any order. | 3 | Permanent |
Shell Spawn | Positive | Mario will start with the shell upon entering a level. | 1 | 4 Stars |
Show Me Mercy | Positive | Removes random active negative patch. | 2 | N/A |
Shuffle Object Position | Negative | Randomizes objects placement upon entering the area. | 3 | 6 Stars |
Shocked To My Core | Negative | Mario will get shocked at random. | 1 | 15 Stars |
Sick Burn | Negative | Mario will get burned at random. | 2 | 10 Stars |
Sonic Simulator | Negative | Mario will drop all of his coins upon taking damage. | 2 | 15 Stars |
Speed Tax | Negative | Removes 1 coin every 3 seconds if the player moves faster than a regular running. Removes 1 health point if no coins left. | 2 | 5 Stars 7 Stars (Hard) |
Speedy Comet | Negative | The player needs to collect the Star in 3 minutes. Collecting 100 coin Star resets the timer. | 2 | 12 Stars |
Speedy Comet++ | Negative | Resets the Speedy Comet patch's expiration and lowers the timer by 30 seconds (appears only with active Speedy Comet). | 1 | 12 Stars |
Squishma | Negative | Mario will instantly die if he sustains any squish damage. | 1 | Permanent |
Stick Shift | Negative | Inverts the Y axis of the joystick (i.e. forward and backward). | 3 | 3 Stars |
Sticky Wall Jumps | Positive | Lets Mario stick to the walls upon wall jumping. | 2 | 12 Stars |
Star Shuffle | Positive | Reassigns two Stars in the player's possesion to the new courses/acts. | 2 | N/A |
Super Mario 64 DS | Negative | Limits Mario's movement to 8 directions. | 2 | 10 Stars |
Super Mario Maker | Negative | Spawns invisible blocks when Mario is jumping (coins from invisible blocks don't count towards the coin counter). | 2 | 15 Stars |
Temporary Invincibility | Positive | Mario cannot take damage for 30 seconds upon entering a new level. | 2 | 12 Stars |
The Atrocious A | Negative | The A button will temporarily stop working at random. | 3 | 5 Stars |
The Busted B | Negative | The B button will temporarily stop working at random. | 3 | 6 Stars |
The Gift of Life | Positive | (Challenge Mode) Increases total lives by 6 (4 in Hard Mode). | 2 | N/A |
The Lavas of Hell | Negative | Mario will instantly die upon touching lava or freezing water. | 3 | Permanent |
The Miracle Happened | Positive | The next time Mario dies, he is revived as if nothing happened. | 3 | 1 Use |
The More, The Marrier | Positive | Adds one patch card to the patch select menu. | 3 | 6 Stars |
The Sky is... Gone? | Negative | Removes the skybox for every open area. | 1 | 5 Stars 8 Stars (Hard) |
The Zonked Z | Negative | Disables the Z button. | 2 | 5 Stars |
Top-Down Camera | Negative | Locks the camera in the top-down position. | 3 | 6 Stars 8 Stars (Hard) |
Tutorial Mode | Negative | Increases the interaction range for every sign in the game. | 1 | 10 Stars |
Ultra Gravity | Negative | Increases Mario's gravity by 37.5%. | 3 | 10 Stars |
Unaffordable Health Care | Negative | Coins no longer heal Mario. | 3 | 12 Stars |
UNO Reverse Card | Negative | Inverts the X axis of the joystick (e.g. left and right). | 3 | 2 Stars |
Unsimple Flips | Negative | Disables sideflips. | 2 | 14 Stars |
Up Close and Personal | Negative | Forces Mario Cam. | 2 | 6 Stars |
Walkies | Negative | Reduces Mario's running speed to walking. Disables sideflips by extension. | 3 | 4 Stars |
Wall Hacks | Positive | Lets Mario walk through Vanish Cap walls without wearing the Vanish Cap. | 1 | 18 Stars |
Wall Kicks Won't Work | Negative | Disables wall jumps. | 2 | 14 Stars |
Watered Down | Negative | Water no longer heals Mario. | 2 | 18 Stars |
Wet Floor | Negative | All floors will be slippery. | 3 | 4 Stars |
Windfall | Positive | Mario gains 20 seconds of invincibility at random. | 2 | 10 Stars |
Version Changelog[]
- v1.1.1
- Lives now save properly in Challenge Mode.
- Fixed tutorial crash on console, among a few other miscellaneous crashes.
- 45 FPS patch now actually plays at 45 FPS on console.
- Unlocked door to BitS to prevent softlocking in the castle (course entrance is still cheese-proof).
- Various other minor bugfixes.
- Minor patch balancing adjustments.
- v1.1
- Double Cherry patch changed from Positive to Negative.
- Pressing Z on the File Select or Start in the Patch Select menu shows a tutorial.
- Most patches now last longer in Hard Mode.
- Non-course pause menu now reveals more information on castle's secret stars.
- Live counter now appears in the patch select menu in the Challenge mode.
- Top-Down Camera patch rewritten.
- Mario can now wall jump out of a Galaxy Spin patch.
- Removed audiovisual content in Ad Breaks and Hearing Things patches that were only there for the stream showcase.
- Fixed potential crashes for Cosmic Clones, Ad Breaks, Quicktime Events, and Bullet Hell patches.
- Fixed potential softlocks for Tutorial Mode, Hey! Listen!, and Double Cherry patches.
- Various patch buffs/nerfs applied to improve overall balance.
- Various UI enhancements.
- Various patch interlockings to prevent undesired behavior.
- Various bug fixes.
- v1.0
- Initial release.