Super Mario 64 Hacks Wiki
Advertisement


Super Mario 74: The Twelve Year Comet is a major ROM hack created by Mariocrash, and in collaboration with Ozsef. This hack is the green comet extension of Ten Years After. The gameplay is similar to the original hack but very few changes and easter eggs were added. There are 101 Green Stars in total and they are found to be quite intricate. Reading signs are required in order to collect specific Stars.

Also for many reasons the hack is not named after Ten Years After, is because it was created prior to the development of the Super Deluxe update, per se, it uses the same assets from therein, and follows a new lore canon from its own.

Plot[]

After the Mushroom Kingdom is once again saved from Bowser's takeover, Mario is having himself a break until news have reported that a green Star comet has struck into the worlds doing mischief inside. This is yet another never-ending quest for Mario to leap on--the next episode of Ten Years After Starts... NOW!

Levels[]

Course Name Number of Green Stars available Notes
Course 1 Dice Domain 4
Course 2 Concrete Jungle 5
Course 3 Wallowing Wells This level Starts at a different location after Star 3.
Course 4 Bogey Bayou 3
Course 5 Flamework Factory 5 The 3 caps do not come back in this level.
Course 6 Stalactite Cave 3
Course 7 Crumble Rumble Tower 4 A Wing Cap will appear only on Star 4.
Course 8 Absolute Zeroasis 4 The sign states there are no green Stars in the underwater temple.
Course 9 Nature Nocturne 5
Course 10 Quicksand Beach
Course 11 Polluted Pond 4
Course 12 Cliff of Time 6 The Star name has a label to Cliff of Wrath and Cliff of Pain as both sides have three green Stars.
Course 13 Sea Salt Peaks 4
Course 14 Veninium-Sphere 5 The warp pad in both levels will activate after an amount of Stars (in the right order) is collected.
Course 15 Delombru-Sphere 4

Bonus Levels[]

Course Name Number of Green Stars available Notes
Bowser 1 Bowser's Park Party 2
Metal Cap Underground Slide 3
Wing Cap Lava Pit of Inversion 2
Training Grounds 3 This area serves as the main hub for the other overworld Stars.
Due to an technical issue, the player is sent there after collecting one of them.
Aerial Alpine 3
Vanish Cap Dusty Darkness
Bowser 2 Bowser's Tidal Tropics
Void of the East
Bowser 3 Bowser's Rainbow Realm 4
Grandmaster's Goal 5 This level Starts right away without Champion's Challenge (the area itself only has one green Star).
It also got moved into the Castle Grounds's entrance room. Triarc-Bridge is not included within this level.

Hub[]

Name Number of Stars available Stars required Notes
New Valley of the Toads 3 One green Star is on top of the cliff near Wallowing Walls;
the other two are by the riverbank next to Underground Slide.
Master Temple 2 One green Star is on top of the big horned building, and the other behind the tall pillar.
Triarc-Bridge 101 The only level being locked in and located behind the game's Starting area.
Collecting the green Star ends the game.
Save Zone This exclusive area serves as the backdrop to save the game after collecting a overworld Star.
The green Star itself doesn't increase the counter.

Trivia[]

  • The Save Zone resembles to the entrance area to where was once Grandmaster's Goal. It also resembles as the Star 151 Room in Super Mario 74 but with scrolled coloring lights.
  • Quote signs don't return in the Master Temple, instead, their replacements were moved in to Triarc-Bridge and are dedicated to other SM64 hack completionists and speedrunners.
Advertisement