Super Mario Star World is an upcoming Super Mario 64 DS ROM hack. As a remake of Super Mario Star Road, it is being developed by SKELUX and is being developed for the Nintendo DS rather than for the Nintendo 64. In addition to the improved graphics supported by the Nintendo DS, Super Mario Star World will have much more content than Super Mario Star Road. It is currently under development, but the project can be found here.
Development on Super Mario Star World has gone on for more than 8 years while Super Mario Star Road was finished in 4.
SKELUX has stated that he plans to add 10 new and modified minigames, as well as colored modified Yoshis - each having unique abilities, similar to those from Super Mario World.
Other new features including rolling from Super Mario Odyssey, which replaces slide-kicking, underwater ground-pounds, and new modes, such as Introduction Mode, Classic Mode, and Time Attack Mode, with Introduction Mode being the introduction to the course with backgrounds, models, weather, and Power Stars being changed, Classic Mode being a Super Mario Odyssey-like collect-a-thon without filler Power Stars or ones that take you out of the level, and Time Attack Mode being the replacement of the 100 Coin Power Stars.
As for planned features, SKELUX has started work on the new 16th course, which will be city themed, by composing a 4 minute song that matches its theme.
Super Mario Star World will be one course more than any standard Super Mario 64 game or hack, including the ones made for the Nintendo DS. SKELUX aims to make this the largest Super Mario title of all-time with more Power Stars than any other Mario game, including Super Mario Odyssey's 880 story-based Power Moons, making it at least 5-10 times larger than Super Mario Star Road, and also replacing all vanilla content with new features, such as replacing Switch Power Stars with purple !-Switches that spawn platforms and Power Stars, making Red Coins act totally different, and changing almost every enemy to be Super Mario 64 or Paper Mario styled.
Super Mario Star World is broken up into two arcs with the first being the story taken from Super Mario Star Road and the second from the canceled game Super Mario Star Road 2, which SKELUX was making. The second arc has been announced in the early summer of 2018, but has been in the plan for more than a year earlier.
The second arc's and the game's overall final boss, SKELUX's avatar, a Chomp, is said to be quite literally the largest boss ever in any Mario game, also having the ability to teleport. The second arc will have two endings instead of one. Neither of them will be good, but, rather, one will be bad and the other will be sad, but less bad.
SKELUX has also optimized Super Mario Star World quite a bit, making it playable on a real Nintendo DS without noticeable lag. His goal is to push the Nintendo DS to its limits.
Super Mario Star World also has a feature called Graphics Streamlining, which enables maximum quality backgrounds and textures for emulator users and the highest possible textures for hardware users.
There's also an Item Shop found later in the game, where players can spend their coins and lives in exchange for items. Additionally, coins and lives are also saved, and maximize at 9,999 and 99 respectively.
Super Mario Star World also features the Anti-Cheating System, where the game won't allow any cheat to be used. The main reason for this was to prevent people from using it to find big secrets and stealing game codes without permission.
Previews can be found here.
Art Gallery Edit
You can find the complete art gallery here.
Controls Test Edit
The game's controls test can be downloaded here.
Development Archives Edit
See the project's development archives here.
New Songs Edit
You can find all known new songs on SKELUX's Discord server.
Mario's Holiday Edit
The demo/prequel for Super Mario Star World is called Mario's Holiday, which has a hub area called the Sky Land Resort V.I.P. Area, two courses called Frosty Fair and Bob-omb Cruiser, and one secret course called Starry Grasslands. Mario's Holiday has 26 Power Stars. However, there may be more as SKELUX hinted at the possibility of more being hidden.
New and Improved Power-UpsEdit
Double Cherry EditThe Double Cherry will be making a reappearance from Super Mario 3D World. They'll create a clone of the player and they behave similarly to those from Super Mario 3D World.
Rainbow Star EditOnce again, another classic power-up shall be returning. It is the Rainbow Star from the Super Mario Galaxy Series, which will be replacing the Metal Cap from Super Mario 64. It'll have the standard invincibility and speed boost, but now gives you the ability to walk on water that Luigi had in Super Mario 64 DS.
Vanish Mushroom Edit
The new Vanish Mushroom turns you transparent, which will be replacing the Vanish Cap from Super Mario 64 but with the same abilities, such as passing through certain walls. However, SKELUX also stated that he designed it with eyes because it is a different power-up than the Boo Mushroom from the Super Mario Galaxy Series.
There will be a rideable Yoshi in the game, which will be replacing his playable role. Different colors of Yoshi will be in the game and will be found in colored eggs. The way to obtain the various Yoshi eggs is currently unknown.
Mega Mushroom Edit
The Mega Mushroom from the New Super Mario Bros. Series will make a reappearance, which will be replacing the Super Mushroom from Super Mario 64 DS, and will work like in the games mentioned.
Wing Feather Edit
The Wing Feather from Super Mario 64 DS will also return, behaving the same as in the original game.
Gold Flower Edit
The Gold Flower from New Super Mario Bros. 2 may be making an appearance, but it is highly unlikely now that SKELUX has introduced underwater ground-pounds.
Playable Characters Edit
|Sky Land Resort||Yes||8-16|
|Piranha Plant Pond||No*||8-16|
|Colorful Coral Caverns||No**||8-16|
|Large Leaf Forest||No**||8-16|
|Mad Musical Mess||No**||8-16|
|Melting Snow Peaks||No**||8-16|
|Colossal Candy Clutter||No**||8-16|
|Fatal Flame Falls||No**||8-16|
|Bob-omb Battle Factory||No**||8-16|
|TBA Creepy Level||No*||8-16|
*This course is currently being worked on.
**This course is finished, but still needs some finishing touches.
|Mushroom Mountain Town||Yes||2|
|Sandy Slide Secret||Yes||2|
|Creepy Coast Cave||Yes||1
|Bowser's Slippery Swamp||Yes||2|
|Retro Remix Castle||Yes||2|
|Bowser's Rainbow Rumble||Yes||1|
|Hidden Palace Finale||No||1|
|Sound Step Seas||Yes||2|
|Bowser's Forest Maze||Piranha Plant Pond||Yes|
|Mushroom Cave||Large Leaf Forest||Yes|
|Tuxie's Slide||Colossal Candy Clutter||Yes|
|Clone Chamber||Starlight Runway||Yes|
|Chilly Chomp Arena||Frosty Fair||Yes|
|Piranha Plant Boss Arena||Bowser's Slippery Swamp||Yes|
|Blueberry Bully Arena||Bowser's Retro Remix Castle||Yes|
|Final Bowser Boss Arena||Bowser's Rainbow Rumble||Yes|
SKELUX has considered adding new unlockable minigames playable through arcade machines. These will have themes based on the courses that they are unlocked in, such as the Chucking Competition from Chuckya Harbor.
Graphics Streamlining Edit
SKELUX has implemented a feature into the game called Graphics Streamlining. With it, on PCs, he can turn the textures into high-quality ones and next-gen. ones on hardware.
- Complete Soundtrack
- Easter Eggs
- Hidden Areas
- Exact Release Date
- Length of the Game
- All of the New Courses
- Exact Amount of Power Stars